HWID Spoofing Guides
Kernel Level Anti-Cheat Explained (2026)
Kernel level anti cheat explained: what Ring 0 access really gives Vanguard, EAC and BattlEye, when their drivers load, and what it means after a ban
TraceX rewrites supported hardware identifiers once for Summoners War. It does not reverse an account sanction or guarantee access.
Summoners War uses GameGuard. TraceX supports a one-time identifier rewrite for this route; current compatibility remains version-specific.
Free diagnostic
Hardware-ban symptoms in Summoners War are more consistent with device linkage when the same PC is blocked across separate accounts; an account sanction follows the account. On Steam, a fresh Hive login failing only on the same Windows PC is stronger HWID-ban evidence than one generic GameGuard launch error, which can also indicate a client or compatibility fault.
Hardware Coverage
For Summoners War, this reference separates identifiers associated with GameGuard from the fields TraceX supports. Only rows marked “Yes” in the TraceX column are claimed as rewritten. Read the GameGuard hardware guide.
| Hardware Identifier | Summoners War Tracks | TraceX Rewrites |
|---|---|---|
| CPU Identifier (CPUID) | Yes | Yes |
| SMBIOS Baseboard / UUID | Yes | Yes |
| GPU Device Identifier | Yes | Yes |
| Disk / Volume Serial | Yes | Yes |
| Physical NIC MAC Address | Yes | Yes |
| Windows MachineGuid | Yes | Yes |
Reality Check
Summoners War appeal outcomes depend on publisher policy and the evidence submitted. An appeal can correct an enforcement error, but it does not change device identifiers or guarantee reinstatement.
“use, develop or distribute any robot, spider, unauthorized script, unauthorized scraper or offline reader, or any other cheat, mod, hack or the like.”
Com2uS Corp. — Com2uS Platform Terms of Service (Hive), §5 Prohibited Conduct
Why You Need This
TraceX for Summoners War changes supported machine identifiers before launch; it does not remove publisher records or restore a sanctioned account.
You open Summoners War through Steam, reach the Hive sign-in, and GameGuard closes the client before you can queue World Arena or get back to Giants and Dragons. A second account works on another PC but fails on this one. That pattern feels like an account ban until it repeats on the same Windows machine. The Steam build uses nProtect GameGuard at kernel level, so reinstalling the client or changing the Hive login does not replace the board, storage, adapter, and Windows identifiers available to a device fingerprint. First separate a GameGuard startup fault from a real hardware-linked restriction; the fix is different.
Summoners War's PC path is specific: Valve's listing for app 2426960 identifies nProtect GameGuard as kernel-level anti-cheat and requires a Google, Facebook, Apple, or Hive account. Com2uS and INCA do not publish a Summoners War field list, so no honest page can say one serial is the whole ban. The concrete Windows collection surfaces available to a kernel-backed client include the SMBIOS Type 2 baseboard serial and motherboard UUID, physical disk descriptors returned through storage IOCTLs such as IOCTL_STORAGE_QUERY_PROPERTY, logical volume serials, physical NIC MAC addresses, and MachineGuid at HKLM\SOFTWARE\Microsoft\Cryptography\MachineGuid. CPU and GPU device data may add context. TPM 2.0 endorsement-key material and Secure Boot state are real attestation surfaces, but neither company publicly confirms that this GameGuard build uses them as fixed HWID inputs.
That distinction matters when you diagnose a lockout. Reinstalling the Steam client changes game files, not the baseboard or drive firmware data. Reinstalling Windows can replace MachineGuid and a logical volume serial while leaving the SMBIOS board values, motherboard UUID, physical disk serials, and adapter identity intact. A VPN changes the public IP but none of those machine fields. A new Hive login only changes the account. If a different account fails only on one PC while it works elsewhere, a device link becomes more plausible; if GameGuard fails before sign-in on every account, repair or compatibility trouble is still a live alternative. One startup error is not proof of an HWID ban.
GameGuard also appears in Helldivers 2 and AION 2, so comparable machine categories can be exposed wherever that middleware runs. Each publisher chooses its GameGuard module, backend, and enforcement scope, which means a Summoners War restriction does not automatically ban every GameGuard title. The information-gain point is the recurring fingerprint, not a universal ban list. Temporary session spoofers substitute values for one boot or play session and must be run again when the originals return. TraceX Spoofer permanently rewrites its supported identifier set during a one-time setup. Run TraceX once, confirm the rewrite, then delete the tool; no daemon or per-session process remains beside Steam or GameGuard.
Verified
Valve's Steam listing records Summoners War's Windows release as January 7, 2024 and identifies its protection as "Uses Kernel Level Anti-Cheat: nProtect GameGuard"; the same listing requires Google, Facebook, Apple, or Hive as a third-party account. (Source: Steam store listing for app 2426960, checked July 27, 2026.)
Why TraceX
For Summoners War, TraceX rewrites the supported identifiers once, so the product does not need to remain running during the game.
Run TraceX once before opening Summoners War through Steam. The rewrite persists, so you can delete the tool before GameGuard starts.
For Summoners War, TraceX's supported identifier changes persist across reboots without a resident daemon. Publisher sanctions remain separate.
For Summoners War, the documented GameGuard coverage includes CPU Identifier (CPUID), SMBIOS Baseboard / UUID, GPU Device Identifier. TraceX rewrites the supported fields in one pass.
Summoners War launches from Steam after the rewrite is complete. No TraceX process remains during GameGuard gameplay to consume resources.
For Summoners War, hardware ban (hwid) details stay separate from the current GameGuard status, so a game update is never treated as unchanged by default.
TraceX presents rewritten values for its supported fields when GameGuard checks Summoners War; current compatibility remains version-specific.
Setup Guide
Summoners War setup has four steps: get the guide, run the supported identifier rewrite once, follow the publisher's account and launcher requirements, and check current compatibility before play.
Submit your email through the TraceX Spoofer homepage form to receive setup instructions for Summoners War — free, no card required.
Run TraceX once before launching Summoners War. TraceX rewrites the supported identifiers listed on this page in one pass, then the tool can be removed.
Open Summoners War via the Steam with the Hive, Google, Facebook, or Apple account required by the publisher. TraceX does not remove account sanctions, change publisher records, or guarantee access.
Review the current GameGuard status before opening Summoners War. Supported identifier changes persist without a TraceX daemon, but game and anti-cheat compatibility can change.
Free download
For Summoners War, TraceX issues a free license and setup guide after email registration. Run the supported identifier rewrite once, then check the current GameGuard status and follow the guide. TraceX does not reverse an account sanction or guarantee access.
Detection Analysis
GameGuard can combine identifiers from your PC into a hardware profile for Summoners War. TraceX rewrites the supported fields shown below before the game runs.
GameGuard can compare the listed identifiers with enforcement records. A match can contribute to repeat-account detection, but the publisher does not disclose a universal decision rule.
TraceX presents rewritten values for supported fields. It does not erase Summoners War account history or guarantee that GameGuard accepts a session.
Ban Reference
Summoners War uses GameGuard. This reference records the ban type, stated duration, and known triggers supplied for this page.
All GameGuard Games
GameGuard also protects these TraceX-listed games; each publisher controls its own policies and enforcement.
FAQ
Summoners War HWID ban FAQs explain GameGuard enforcement and the supported TraceX workflow.
Start with the account notice and the exact point where access fails. A restriction that follows the same Hive login to another device points to the account. A hardware link becomes more plausible when a different account works on another PC but repeatedly fails only on the original Steam machine. A GameGuard startup failure by itself is not proof: damaged files, conflicting software, or a compatibility problem can stop the client before any ban decision is shown.
The available Windows surfaces include the SMBIOS Type 2 baseboard serial, motherboard UUID, physical disk descriptors exposed through storage IOCTLs, logical volume serials, physical NIC MAC addresses, and MachineGuid under HKLM\SOFTWARE\Microsoft\Cryptography. CPU and GPU device data can add context. Com2uS and INCA do not publish the exact Summoners War field list, so these are defensible collection surfaces rather than a leaked checklist.
Not if the restriction is genuinely tied to the PC. A new Hive login changes the account identifier, but Steam still opens from the same motherboard, storage devices, network adapters, and Windows installation. Several matching inputs can reconnect that login to the prior device profile. Confirm the restriction type first, because creating another account does not repair a GameGuard startup fault and does not remove a sanction attached to the original Hive account.
Reinstalling Summoners War replaces game files, not hardware identity. Reinstalling Windows may replace MachineGuid and a logical volume serial, but it normally leaves the SMBIOS baseboard serial, motherboard UUID, physical disk firmware serials, and physical adapter identity intact. A composite fingerprint can still match the machine through those remaining anchors. Reinstall for a broken client or operating system, not as a guaranteed HWID-ban reset.
No. A VPN changes the public network address seen by the service, but it does not rewrite the SMBIOS record, motherboard UUID, physical disk and volume serials, MachineGuid, or the MAC address of the physical network adapter. It can also add a virtual adapter and make diagnosis less clear. If the problem is an account restriction, use the official support route; if it is a client error, repair the client instead of treating a new IP as proof of a hardware fix.
Com2uS does not publish one universal timer for a Summoners War HWID record. The account-side sanction and any device-level restriction should be treated as separate records: the player's notice may state an account term, while no public page promises that a hardware link expires on the same schedule. Do not invent a waiting period. Treat a confirmed device restriction as persistent unless Com2uS removes it, and use the official appeal route for a suspected false positive.
A Summoners War restriction can be challenged through Com2uS support, especially when the account may have been compromised or the client failure looks like a false positive. Include the Hive account, platform, date, and exact on-screen wording rather than guessing that every GameGuard error is a hardware ban. The published terms prohibit unauthorized scripts, scrapers, cheats, mods, and software that interferes with the service. An appeal asks Com2uS to review the action; it does not guarantee reversal.
A temporary session spoofer substitutes values only while its driver or process is active. The original profile can return after reboot, so the tool has to run again before another session. TraceX uses a one-time permanent rewrite for its supported identifiers. Run TraceX once, verify the rewritten profile, then delete the tool. No daemon or per-boot masking process needs to remain active when Steam starts Summoners War and GameGuard.
No automatic roster-wide ban is documented. Summoners War, Helldivers 2, and AION 2 use GameGuard, so comparable machine categories can be available when each title launches. Their publishers still choose different modules, backend rules, and enforcement lists. The cross-game risk is repeated exposure of the same board, storage, network, and Windows identifiers, which can make the PC recognizable again; it is not one universal INCA ban that every publisher inherits.
There is no public Com2uS or INCA field list confirming that the Summoners War GameGuard build uses the TPM 2.0 endorsement key or Secure Boot state as fixed ban inputs. Both are real attestation surfaces, but changing either one would leave SMBIOS, disk, volume, MAC, and MachineGuid signals untouched. Do not clear the TPM or disable Secure Boot as a guessed fix; those actions can create separate security and recovery problems without proving that the device record changed.
Learn More
HWID Spoofing Guides
Kernel level anti cheat explained: what Ring 0 access really gives Vanguard, EAC and BattlEye, when their drivers load, and what it means after a ban
HWID Spoofing Guides
HWID spoofing changes the identifiers software reads so an earlier machine fingerprint no longer matches; session masks end when the tool stops.
HWID Spoofing Guides
Does replacing hardware fix a HWID ban? Component by component, here's what a swap actually changes, what survives it, and why the motherboard is the anchor
Next Steps
The notice shown in Summoners War cannot confirm a hardware ban by itself. Repeated restrictions across separate accounts on the same PC can be consistent with device linkage, while an account-only sanction follows the account. The ban-type checker walks through the symptoms, while the GameGuard ban-duration guide records the publisher policy available for comparison before you decide whether waiting is relevant.
You can also browse every game TraceX supports or read up on the anti-cheat engines behind these bans.