Free permanent HWID spoofer for World of Tanks. Break Wargaming Anti-Cheat's multi-account re-link chain by rewriting your IDs once, then delete the tool.
Free diagnostic
A Wargaming.net suspension surfaces at the Wargaming Game Center launcher with the message "Your account is suspended for [rigged battles / use of prohibited modifications / violation of EULA section 12]" and a Customer Support link. The matching email reads verbatim: "You got a game ban due to violation of EULA (section 12.1), reported through player support. You are entitled to appeal this decision through Wargaming player support as well as apply for a judicial redress." A new Wargaming.net registration on the same machine — even on a different regional cluster — frequently triggers Wargaming's anti-fraud / multi-account flow before the first Tier I battle.
Hardware Coverage
World of Tanks's anti-cheat silently reads dozens of hardware identifiers from your PC while it's running — long before you reach a match. Below is a sample of the identifiers being tracked.
| Hardware Identifier | World of Tanks Tracks | TraceX Rewrites |
|---|---|---|
| CPU Serial (CPUID) | Yes | Yes |
| Motherboard Serial | Yes | Yes |
| GPU Device LUID | Yes | Yes |
| HDD / SSD Serial | Yes | Yes |
| NIC MAC Address | Yes | Yes |
| Windows Machine GUID | Yes | Yes |
Reality Check
And when they're denied — which is almost always for HWID bans — your hardware stays permanently blacklisted. No second chances.
“Players caught using forbidden mods for the first time will receive a warning and a seven-day suspension. Players caught using mods for a second time will be permanently banned.”
Wargaming — World of Tanks Fair Play Policy / Prohibited Modifications guide
Why You Need This
A second offence on a Wargaming.net account isn't a 7-day timeout — it's a permanent block, and it takes every premium tank, every gold round, every Mark of Excellence and every credit on it with you. Reinstall Wargaming Game Center on a fresh account, and the same hardware that signed in on your IS-7 the day you got banned is the hardware sitting under your new garage. The Type 59, the T-22 Medium, the Object 907, the Object 260 — the unobtainables you spent years grinding bonds, Frontline tokens, or Personal Missions for — don't come back when the appeal closes. TraceX rewrites the identifiers Wargaming's enforcement team ties to your block, so a new Wargaming.net account on the same machine isn't an instantly-flagged duplicate of the dead one.
When a Wargaming.net account is permanently banned for forbidden modifications or rigged battles, reinstalling World of Tanks doesn't reset anything. Wargaming Game Center is the launcher, but the block lives on the account — and the account is the part of the system that links to the machine that ran it. A clean reinstall of WGC, a new email, a new phone number, even a fresh purchase of premium time on a brand-new Wargaming.net ID won't help if the enforcement team is matching the new account back to the old hardware fingerprint and the old payment trail.
Wargaming's Fair Play Policy is published as a two-strike system: a 7-day suspension on first offence, a permanent ban on the second. Rigging — coordinating with a platoon or clan to throw battles for stat-padding, mission completion, or rare rewards — is single-strike, no warning. The recurring boilerplate published across every numbered ban-wave news post (Apr 2026, Jan 2026, Sept 2025, May 2025, July 2025, Aug 2022) reads verbatim: "That's why rigging leads to permanent bans with no prior warning from our side." The published policy is also explicit that the enforcement team won't tell you what triggered the ban: "They are under no obligation to provide evidence or explain which type of mod the player was found to be using, and will not do so even if requested."
That's the cliff. A second flag on a new Wargaming.net account from the same machine isn't a fresh investigation — it's the same enforcement queue resolving against the same hardware signal. Premium tanks like the Type 59, the T-22 Medium, the Object 260 reward, the Object 907, the Chimera, the M60 — vehicles that were either time-gated, removed from the store, or locked behind multi-month Personal Missions campaigns — vanish with the block. Bonds. Gold. The grind to Tier X on every nation's line. All of it sits on the dead account, frozen.
The enforcement is server-side: Wargaming's own Fair Play page states "Each and every calculation is performed server-side. The Game Client (your PC) only does what the Game Server allows it to do," and there is no kernel-mode AC like EAC or BattlEye. So TraceX's role here is breaking the account-link chain Wargaming's anti-fraud flow uses to re-tie a fresh Wargaming.net registration to the dead one — the WGC client and the Wargaming.net signup process collect device-level information, and a clean rig keeps that re-link from firing.
Verified
On April 8 2026 Wargaming published a numbered ban wave on the World of Tanks NA news feed: 143 accounts penalized for cheating, 34 permanently banned for repeat offences, and 41 permanently banned for rigged battles — alongside parallel EU (4,815 / 1,568 / 576) and Asia (281 / 62 / 15) cluster counts. The same post recycles Wargaming's published enforcement standard verbatim: "If a player is penalized/banned, it is because we have 100% verified proof." (Source: worldoftanks.com/en/news/general-news/ban-wave-apr-2026/.)
Why TraceX
You shouldn't need to replace your PC to play World of Tanks again. That's why TraceX exists.
Run TraceX once before launching World of Tanks. No Wargaming Anti-Cheat hooks, startup entry, or background service remain when the tool is removed.
Your new hardware identifiers don't reset on reboot or reinstall. Wargaming Anti-Cheat reads them as permanent — exactly like a fresh build.
TraceX rewrites its documented Wargaming Anti-Cheat coverage set, including supported board, drive, GPU, network, and Machine GUID fields.
TraceX runs before World of Tanks launches — not during Wargaming Anti-Cheat gameplay. No background process remains to affect frame rate.
Compatibility notes record the latest published World of Tanks and Wargaming Anti-Cheat verification instead of assuming every release is unchanged.
When you load World of Tanks, Wargaming Anti-Cheat reads the supported identifiers produced by the completed rewrite workflow.
Setup Guide
Getting around a World of Tanks HWID ban used to take hours — reinstalling Windows, flashing BIOS, wiping drivers, re-downloading everything, and praying it worked. One wrong step meant starting over and burning another account. With TraceX, a single click does more than all of that combined.
Free download
Submit your email and receive your free TraceX HWID Spoofer license in a few minutes. Run it once on your PC to permanently rewrite the identifiers Wargaming Anti-Cheat fingerprints, then delete the binary and reinstall World of Tanks.
Detection Analysis
Wargaming Anti-Cheat can combine identifiers from your PC into a hardware profile for World of Tanks. TraceX rewrites the supported fields shown below before the game runs.
When you launch World of Tanks, your real hardware IDs are scanned and matched against ban records. Every new account on a flagged PC is blocked.
World of Tanks sees a completely new machine with no ban history. New account, clean hardware — access granted.
Ban Reference
Similar Games
Banned in World of Tanks? These games use similar anti-cheat systems. One TraceX license covers all of them.
FAQ
Wargaming has never publicly documented a kernel-level hardware-ID system the way EAC, BattlEye, or Riot Vanguard do. Wargaming Anti-Cheat is server-side replay analysis + telemetry + manual review, and the official Fair Play page states all calculations run server-side. But Wargaming Game Center collects device-level information for its anti-fraud / multi-account flow, and Wargaming's enforcement team has consistently been able to re-identify banned players who return on a new Wargaming.net account from the same machine. The two-strike rule for forbidden mods, the no-warning permanent ban for rigging, and the published "100% verified proof" standard combine to make a re-flag on the same hardware effectively a re-ban.
Aslain's pack is community-checked and most of its content is cleared by Wargaming. The actual risk is the prohibited-mods list updating mid-patch: in Update 2.1.1 (January 2026), Wargaming added the rule "any mods, scripts, or other forms of automation that block or release firing input automatically in order to optimize gun effectiveness," and verbatim noted "Some mods that affect shooting control (including SafeShot), which were previously allowed when used with standard guns, now fall into a gray area." SafeShot was widely shipped inside Aslain's modpack at the time. If you didn't update between the policy change and Update 2.2 (when the grace period closed), you ran a now-illegal mod for the gap. Use the official Mod Hub (wgmods.net) for the canonical safe list.
That phrasing is recycled across every recent ban-wave post (Apr 2026, Sept 2025, May 2025), and the Prohibited Mods guide explicitly states the decision "is not subject to appeal." The Fair Play news post adds verbatim: "They are under no obligation to provide evidence or explain which type of mod the player was found to be using, and will not do so even if requested." Customer Support tickets occasionally reverse rigging false-positives where the player can prove account compromise via payment-history evidence (transaction IDs from premium time, tank, or gold purchases) — but for confirmed forbidden-mods cases, the second strike is final.
Customer Support is the only path, and per Wargaming's own forum guidance, do not send a second message — each new ticket pushes you to the back of the queue. Provide payment history: PayPal/credit card transaction IDs for any premium time, tank purchase, or gold purchase tied to that Wargaming.net account. Account-ownership verification through transaction records is the standard fraud-investigation flow. Wargaming's EULA reserves the right to suspend the account during investigation; if the investigation lands against you, the block is final and follows the hardware signature, not just the email.
No. Wargaming's published Fair Play stance is that permanent bans are not eligible for a "clean slate," and the tanks attached to that account stay frozen with it. Unobtainables — Type 59 (removed from sale 2011), T-22 Medium (rigged-battles aftermath, no longer purchasable), Object 907 (Clan Wars campaign reward), Object 260 (Personal Mission), Chimera, M60 — never come back through any in-game channel for that Wargaming.net ID. A new account on the same machine has to be a clean start; if Wargaming's enforcement queue still has your old hardware tagged, that clean start gets re-flagged through the anti-fraud/multi-account flow.
Yes — NA, EU, and Asia are separate Wargaming.net account clusters, and a ban on one region does not automatically block the others. But the same Wargaming Game Center install signs every region from the same machine, and the same hardware shows up to Wargaming's anti-fraud flow regardless of which regional cluster the new account registers under. The ban is account-bound; the re-detection is hardware-bound.
No. World of Tanks PC uses an in-house Wargaming Anti-Cheat system. Wargaming's official Fair Play support page states "Each and every calculation is performed server-side. The Game Client (your PC) only does what the Game Server allows it to do." There is no third-party kernel driver — enforcement is server-side replay analysis plus manual review by Wargaming's enforcement team, plus client-side anti-fraud telemetry collected by Wargaming Game Center.
No. The ban lives on the Wargaming.net account, and the anti-fraud re-detection lives on the hardware. Reinstalling Wargaming Game Center, wiping Windows, or buying a new SSD touches files; the motherboard serial, drive UUIDs, NIC MAC, and Machine GUID belong to your hardware, not your OS. WGC re-collects the same identifiers on the next login, and the new Wargaming.net registration walks back into the same flag.
This pattern is documented in the community — accounts dormant during a hijack, used for hundreds of low-tier games, returned to the original owner already suspended for rigging or botting. Open a Customer Support ticket, provide payment-history evidence (transaction IDs from any premium time, tank, or gold purchase) to prove ownership, and explain the hijack timeline. WG support has historically restored these accounts, though the corrupted match history typically stays on the record. If the appeal fails or the account is permanently held, a new Wargaming.net account on the same hardware gets re-flagged in WG's anti-fraud queue.
Wargaming announced on April 4, 2022 (after Russia's invasion of Ukraine) that it was transferring all Russia/Belarus live-game services to Lesta Studio, with Lesta no longer affiliated with Wargaming. The Russian-region World of Tanks was relaunched under Lesta as "Mir Tankov." Wargaming's CFO has since said the company "earned nothing" from the deal — strictly a divestment, not a sale. For NA, EU, and Asia players, ban appeals continue to go through Wargaming, not Lesta.